The Lost Colony of Roanoke
A downloadable game for Windows and macOS
This narrative-driven text game was made during a GameDevHub Czech course I took in Narrative Design (Interactive Writing). It was the final project thanks to which I successfully completed the course.
The story is heavily inspired by a real event on Roanoke Island in the late 1500s. I tackled topics like world building or story beats, and I learned how to develop interactive games in Twine.
Personal Summary
This project was my first experience using Twine, and I quickly discovered its value in planning and building branching narratives. It provided a structured way to visualize interactive storytelling, making it easier to design player choices and narrative flow.
My background in HTML and CSS proved to be a significant advantage. Since Twine uses web-based structures for organization and styling, I was able to enhance the player experience by implementing features like color-coded speaker names, background images, and music. This helped create a more immersive and polished interactive story.
Through this project, I also gained a deeper understanding of interactive narrative development and the complexities of crafting meaningful choices. Moreover, receiving feedback and iterating on the story was an important learning experience. I learned how to extract actionable insights from feedback and use them to refine and improve the narrative structure. Overall, this project strengthened both my technical and storytelling skills.
For a more detailed breakdown of this project, visit:
https://krystof-marasek.com/projects/roanoke
Updated | 8 days ago |
Status | Released |
Platforms | Windows, macOS |
Author | Krystof Marasek |
Genre | Interactive Fiction |
Tags | Alternate History, Narrative, Twine |
Download
Install instructions
1. Download the zip file
2. Unzip the file
3. Open The Lost Colony of Roanoke.html
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