A downloadable game for Windows and macOS

This narrative-driven text game was made during a GameDevHub Czech course I took in Narrative Design (Interactive Writing). It was the final project thanks to which I successfully completed the course.

The story is heavily inspired by a real event on Roanoke Island in the late 1500s. I tackled topics like world building or story beats, and I learned how to develop interactive games in Twine.

Personal Summary

This project was my first experience using Twine, and I quickly discovered its value in planning and building branching narratives. It provided a structured way to visualize interactive storytelling, making it easier to design player choices and narrative flow.

My background in HTML and CSS proved to be a significant advantage. Since Twine uses web-based structures for organization and styling, I was able to enhance the player experience by implementing features like color-coded speaker names, background images, and music. This helped create a more immersive and polished interactive story.

Through this project, I also gained a deeper understanding of interactive narrative development and the complexities of crafting meaningful choices. Moreover, receiving feedback and iterating on the story was an important learning experience. I learned how to extract actionable insights from feedback and use them to refine and improve the narrative structure. Overall, this project strengthened both my technical and storytelling skills.

Download

Download
The Lost Colony of Roanoke - build.zip 269 MB

Install instructions

1. Download the zip file

2. Unzip the file

3. Open The Lost Colony of Roanoke.html

Leave a comment

Log in with itch.io to leave a comment.