For me, designing games isn't just a career goal - it’s about creating moments of joy, discovery, and escapism. In a world full of stress, I aim to craft immersive experiences where people can relax and have fun.
As a UX designer, I know how to conduct both qualitative and quantitative research based on scientific methods. I can use the insights gathered to guide the creation of user-centered designs and test them with the target audience. Moreover, throughout my studies, I regularly practiced communication and presentation skills, allowing me to effectively engage with any stakeholders.
As a game designer, I apply these competencies to design immersive and highly interactive player experiences. In addition to my general game design knowledge - which I use to brainstorm and document game ideas (GDD) - I have a strong passion for level and narrative design. Furthermore, I studied gamification during my bachelor’s project, which gave me practical knowledge about gameful design and the psychology of motivation.
Email: krystofmarasek@gmail.com
LinkedIn: https://www.linkedin.com/in/krystof-marasek/